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Showing posts with the label technical

Representation

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Representation The image inspires people and gives hope to later generations Memorable moment  Representation of a James Bond villain ;  fast car smart wealthy safehouse Owns a cat American Suit Male Dodgy prick - nonce, lurks in alleyways drug dealer Morgan freeman was familiar with the civil rights struggle and how blacks were negatively shows in films. He mentions how black actors were stereotyped and black success and talent was a dismal. At these times of his birth and after black people found struggle to become actors as white actors would take their place. If a black character was wanted to be used then white people would colour themselves to look like them Character                                   Morgan Freeman                                    ...

Video clips

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Outgoing clip and an incoming clip. In and out points. The in point can be referred to as a head and the out point can be referred to as a tail. Sync, non sync is known as an Offset. On the timeline , highlight video and audio clips , Right click > synchronise                                                                        > audio Muting certain clips to allow to hear separate parts to see if its all in the right place. Cut away. effects > audio transitions > crossfade > constant power https://www.youtube.com/watch?v=PLcGxVTPJ8U - shows an interview with several cuts and breaks.

Adobe Premier Short-cuts

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Space bar = Pause and play ▶️ + ⏸️ Arrow keys = L & R , advance back or forward, hold both and playback in slow-motion Ctrl/Command for Mac (Z, X, C, V) = Undo, Cut, Copy, Paste No Ctrl (V, C) = arrow tool, Cut razor + & - = Zoom on timeline I & O = In & Out of a clip In = start, Out = end K = play L = speed J = slow/backwards Home = beginning of timeline Back Space = deletes one clip Here is the piece of footage alongside the audio, all cameras were recording audio so we could directly drag the media source in. After dragging the source I set the input time to 10:00:00:00. To play the clip I had to press space bar and to pause press it again. Also I used K to stop the clip when I sped it up using L. After I had this footage I implemented other cameras such as ones that focused on the drummer. Here I have two different cameras shown in the program. One in the source and one in the program which is my final edit. I was mid wa...

Audio

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Audio 20-20000Hz is the range of sound. Certain people hear different ranges between 20 and 20000 because their ears may be damaged or aged. Wavelength - the wave length alters the frequency of the sound. The more waves there are a second the higher the frequency. Wildtrack-where someone will record where they are (sounds heard), recorded separately from picture but syncs within the video/film Avoid distortion (clean) - distortion is where a signal is too strong and is peaking. certain components will not be able to handle to signal and lose signal. voice 5.5 PPM SFX  3 PPM Music 4 PPM Left and right - 2 channels, Mic onboard and external Mic - Boom mic On a Boom Mic its directional - Shotgun/Rifle or 416 Onboard = left, external = right Onboard records Voice and Ambient (Wildtrack) Boom Mic records voice only, you record both incase one mic drops off or the audio file corrupts, also it can be used to pick what voice is used.They can be synced so the voice ca...

How I've used editing

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This week we have been shooting video and been learning multiple different parts of video in media including the editing.   Editing  and shooting   In video there are a certain number of frames in a second. In the UK the average video frames per second is 25 because of P.A.L (Phase Alternating Line)   Frame       If you were to take what is above as a frame you would have 2 fields in the frame if it was interlaced. This is where t wo fields of a video frame are captured at two different times. You would find here that in a single second there are 50 fields. The other form of a frame is progressive which is what the camera’s we used had. This is where both fields are scanned at the same time.     Here is the document in which we are creating to collect our  editing sources.     In Adobe Premiere we  assorted  ‘’bins’’ to keep all  necessary  files in. The reason for...